Up to date
This page is up to date for Godot 4.2
.
If you still find outdated information, please open an issue.
GodotSharp¶
Inherits: Object
Bridge between Godot and the Mono runtime (Mono-enabled builds only).
Description¶
This class is a bridge between Godot and the Mono runtime. It exposes several low-level operations and is only available in Mono-enabled Godot builds.
See also CSharpScript.
Methods¶
Method Descriptions¶
bool is_runtime_initialized ( )
Returns true
if the .NET runtime is initialized, false
otherwise.